SPIELE ArmA III - Skriptbefehle

Dieses Thema im Forum "How-To" wurde erstellt von Voodoo, 19. Februar 2015.

  1. Voodoo

    Voodoo Bereich: ArmA III
    Member Vereinsmitglied

    Registriert seit:
    27. Juli 2013
    Beiträge:
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    Lukas
    Hier ein Sammelthreat von mir, in dem ich nützliche Links zum Thema ArmA und Skripten posten werde.

    Skriptbefehle in ArmA III:
    https://community.bistudio.com/wiki/Category:Scripting_Commands_Arma_3

    Klassenbibliothek von BIs Gebäuden:
    Yatta's near-complete Arma 3 objects library : vehicles, buildings, fortifications, props ...

    Kopfbedeckungen und Uniformen:
    *Link nicht mehr verfügbar*

    Rucksäcke und Westen:
    *Link nicht mehr verfügbar*

    ArmA 3 ConfigVehicle WEST:
    https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST

    ArmA 3 ConfigVehicle EAST:
    https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EAST

    ArmA 3 ConfigVehicle GUERILLA:
    https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER

    ArmA 3 ConfigVehicle CIVILIAN:
    https://community.bistudio.com/wiki/Arma_3_CfgVehicles_CIV

    ArmA 3 ConfigVehicle EMPTY:
    https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EMPTY

    ArmA SQF-Handbuch:


    ArmA 3 Alle Funktionen:
    https://community.bistudio.com/wiki/Arma_3_CfgFunctions

    ArmA 3 Ambient System:
    https://community.bistudio.com/wiki/Arma_3_Animals:_Ambient_System

    ArmA Scripting Optimisierung:
    http://tactical.nekromantix.com/wiki/doku.php?id=arma2:scripting:code_optimization

    ArmA KKs Scripting Tutorials:
    http://killzonekid.com/arma-scripting-tutorials-code-performance/

    ArmA How to use .sfqs:
    http://www.ofpec.com/forum/index.php?topic=32468.0

    ArmA Skriptbeispiele:
    http://www.kylania.com/ex/

    dslyecxi Mods:
    http://dslyecxi.com/shacktac-fireteam-hud-for-arma-3/

    ArmA 3 Item Liste:
    http://steamcommunity.com/sharedfiles/filedetails/?id=246871890

    Waffen, Magazine, Items(Öffnen)

    ///NATO Weapons///
    this addweaponcargo ["arifle_MX_F", 20]; //MX 6,5
    this addweaponcargo ["arifle_MX_GL_F", 20]; //MX 6,5 GL
    this addweaponcargo ["arifle_MX_SW_F", 20]; //MX SW 6,5
    this addweaponcargo ["arifle_MXC_F", 20]; //MXC 6,5
    this addweaponcargo ["arifle_MXM_F", 20]; //MXM 6,5
    this addweaponcargo ["arifle_TRG20_F", 20]; //Tar-20
    this addweaponcargo ["arifle_TRG21_F", 20]; //Tar-21
    this addweaponcargo ["arifle_TRG21_GL_F", 20]; //Tar-21 GL
    this addweaponcargo ["arifle_SDAR_F", 20];
    this addweaponcargo ["srifle_EBR_F", 20]; //MK-18
    this addweaponcargo ["LMG_Mk200_F", 20]; //MK 200
    this addweaponcargo ["hgun_P07_F", 20]; //P07 9mm

    ///OPFOR Weapons////
    this addweaponcargo ["arifle_Khaybar_F", 20]; //Katiba 6,5
    this addweaponcargo ["arifle_Khaybar_C_F", 20];
    this addweaponcargo ["arifle_Khaybar_GL_F", 20]; Katiba 6,5 GL
    this addweaponcargo ["hgun_rook40_F", 20] // Rock40 9mm

    ///AMMO///
    this addMagazinecargo ["30Rnd_65x39_Caseless_mag", 100]; //Stanag 30 Schuss
    this addMagazinecargo ["100Rnd_65x39_Caseless_mag", 100]; //Stanag 100 Schuss
    this addMagazinecargo ["30Rnd_65x39_caseless_mag_Tracer", 100]; //Stanag 30 Schuss Tracer
    this addMagazinecargo ["100Rnd_65x39_caseless_mag_Tracer", 100]; //Stanag 100 Schuss Tracer
    this addMagazinecargo ["30Rnd_65x39_case_mag", 100];
    this addMagazinecargo ["30Rnd_65x39_case_mag_Tracer", 100];
    this addMagazinecargo ["20Rnd_762x45_Mag", 100];!
    this addMagazinecargo ["16Rnd_9x21_Mag", 100]; //9mm Mag 16 Schuss
    this addMagazinecargo ["30Rnd_9x21_Mag", 100]; //9mm Mag 30 Schuss
    this addMagazinecargo ["20Rnd_556x45_UW_Mag", 100];
    this addMagazinecargo ["30RND_556x45_Stanag", 100];
    this addMagazinecargo ["200RND_65x39_Cased_Box_Tracer", 100]; // 200 Schuss Tracergurt
    this addMagazinecargo ["200RND_65x39_Cased_Box", 100]; // 200 Schuss Gurt

    ////Launchers////
    this addweaponcargo ["M_NLAW_AT_F", 20]; //NLAW
    this addweaponcargo ["M_RPG32_F", 20]; //RPG-32
    _this addWeaponCargo ["launch_NLAW_F", _numWeapon]; //NLAW
    _this addWeaponCargo ["launch_RPG32_F", _numWeapon]; //RPG-32

    ////Launcher Ammo////
    this addmagazinecargo ["RPG32_F", 20]; //RPG-32 Rakete
    this addmagazinecargo ["NLAW_AT_F", 20]; //NLAW Rakete
    _this addMagazineCargo ["NLAW_F", _numAmmo]; //NLAW Rakete
    _this addMagazineCargo ["RPG32_F", _numAmmo]; //RPG-32 AT
    _this addMagazineCargo ["RPG32_AA_F", _numAmmo]; //RPG-32 AA

    /////Explosives/Grenades////
    _this addMagazineCargo ["APERSBoundingMine_Range_Mag", _numAmmo];
    _this addMagazineCargo ["APERSMine_Range_Mag", _numAmmo];
    _this addMagazineCargo ["ATMine_Range_Mag", _numAmmo];
    _this addMagazineCargo ["Chemlight_blue", _numAmmo];
    _this addMagazineCargo ["Chemlight_green", _numAmmo];
    _this addMagazineCargo ["Chemlight_red", _numAmmo];
    _this addMagazineCargo ["Chemlight_yellow", _numAmmo];
    _this addMagazineCargo ["ClaymoreDirectionalMine_Remote_Mag", _numAmmo];
    _this addMagazineCargo ["DemoCharge_Remote_Mag", _numAmmo];
    _this addMagazineCargo ["HandGrenade", _numAmmo];
    _this addMagazineCargo ["HandGrenade_Stone", _numAmmo];
    _this addMagazineCargo ["MiniGrenade", _numAmmo];
    _this addMagazineCargo ["SatchelCharge_Remote_Mag", _numAmmo];
    _this addMagazineCargo ["SLAMDirectionalMine_Wire_Mag", _numAmmo];

    /////Launcher Grenades////
    _this addMagazineCargo ["1Rnd_HE_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["UGL_FlareWhite_F", _numAmmo];
    _this addMagazineCargo ["UGL_FlareGreen_F", _numAmmo];
    _this addMagazineCargo ["UGL_FlareRed_F", _numAmmo];
    _this addMagazineCargo ["UGL_FlareYellow_F", _numAmmo];
    _this addMagazineCargo ["UGL_FlareCIR_F", _numAmmo];
    _this addMagazineCargo ["1Rnd_Smoke_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["1Rnd_SmokeRed_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["1Rnd_SmokeGreen_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["1Rnd_SmokeYellow_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["1Rnd_SmokePurple_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["1Rnd_SmokeBlue_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["1Rnd_SmokeOrange_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["3Rnd_HE_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["3Rnd_UGL_FlareWhite_F", _numAmmo];
    _this addMagazineCargo ["3Rnd_UGL_FlareGreen_F", _numAmmo];
    _this addMagazineCargo ["3Rnd_UGL_FlareRed_F", _numAmmo];
    _this addMagazineCargo ["3Rnd_UGL_FlareYellow_F", _numAmmo];
    _this addMagazineCargo ["3Rnd_UGL_FlareCIR_F", _numAmmo];
    _this addMagazineCargo ["3Rnd_Smoke_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["3Rnd_SmokeRed_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["3Rnd_SmokeGreen_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["3Rnd_SmokeYellow_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["3Rnd_SmokePurple_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["3Rnd_SmokeBlue_Grenade_shell", _numAmmo];
    _this addMagazineCargo ["3Rnd_SmokeOrange_Grenade_shell", _numAmmo];

    ///Smoke Grenades///
    this addmagazinecargo ["SmokeShellRed", 20];
    this addmagazinecargo ["SmokeShell", 20];
    this addmagazinecargo ["SmokeShellGreen", 20];
    this addmagazinecargo ["SmokeShellYellow", 20];
    this addmagazinecargo ["SmokeShellPurple", 20];
    this addmagazinecargo ["SmokeShellBlue", 20]
    this addmagazinecargo ["SmokeShellOrange", 20]

    ///Attachments///
    this additemcargo ["Zasleh2",20];
    this additemcargo ["muzzle_snds_H", 20];
    this additemcargo ["muzzle_snds_L", 20];
    this additemcargo ["muzzle_snds_B", 20];
    this additemcargo ["muzzle_snds_H_MG", 20];
    this additemcargo ["optic_Arco", 20];
    this additemcargo ["optic_Hamr", 20];
    this additemcargo ["optic_Aco", 20];
    this additemcargo ["optic_ACO_grn",20];
    this additemcargo ["optic_Holosight", 20];
    this additemcargo ["acc_flashlight", 20];
    this additemcargo ["acc_pointer_IR", 20];

    ////Items///
    _this addWeaponCargo ["Binocular", _numItem];
    _this addItemCargo ["FirstAidKit", _numItem];
    _this addItemCargo ["ItemCompass", _numItem];
    _this addItemCargo ["ItemGPS", _numItem];
    _this addItemCargo ["ItemMap", _numItem];
    _this addItemCargo ["ItemRadio", _numItem];
    _this addItemCargo ["ItemWatch", _numItem];
    _this addItemCargo ["Medikit", _numItem];
    _this addItemCargo ["MineDetector", _numItem];
    _this addItemCargo ["NVGoggles", _numItem];
    _this addItemCargo ["ToolKit", _numItem];

    ////Uniforms(working)////
    this additemcargo ["U_BasicBody", 20];
    this additemcargo ["U_B_CombatUniform_mcam", 20];
    this additemcargo ["U_B_CombatUniform_mcam_tshirt", 20];
    this additemcargo ["U_B_CombatUniform_mcam_vest", 20];
    this additemcargo ["U_B_HeliPilotCoveralls", 20];
    this additemcargo ["U_B_Wetsuit", 20];
    this additemcargo ["U_OI_CombatUniform_ocamo", 20];
    this additemcargo ["U_OI_PilotCoveralls", 20];
    this additemcargo ["U_OI_Wetsuit", 20];
    this additemcargo ["U_C_Poloshirt_blue", 20];
    this additemcargo ["U_C_Poloshirt_burgundy", 20];
    this additemcargo ["U_C_Poloshirt_stripped", 20];
    this additemcargo ["U_C_Poloshirt_tricolour", 20];
    this additemcargo ["U_C_Poloshirt_salmon", 20];
    this additemcargo ["U_C_Poloshirt_redwhite", 20];
    this additemcargo ["U_C_Commoner1_1", 20];
    this additemcargo ["U_C_Commoner1_2", 20];
    this additemcargo ["U_C_Commoner1_3", 20];
    this additemcargo ["U_Rangemaster", 20];

    ////Vests(working)////
    this additemcargo ["V_Rangemaster_belt", 20];
    this additemcargo ["V_BandollierB_khk", 20];
    this additemcargo ["V_BandollierB_rgr", 20];
    this additemcargo ["V_BandollierB_cbr", 20];
    this additemcargo ["V_PlateCarrier1_rgr", 20];
    this additemcargo ["V_PlateCarrier1_cbr", 20];
    this additemcargo ["V_PlateCarrier2_rgr", 20];
    this additemcargo ["V_PlateCarrierGL_rgr", 20];
    this additemcargo ["V_Chestrig_khk", 20];
    this additemcargo ["V_ChestrigB_rgr", 20];
    this additemcargo ["V_TacVest_khk", 20];
    this additemcargo ["V_TacVest_brn", 20];
    this additemcargo ["V_TacVest_oli", 20];
    this additemcargo ["V_HarnessO_brn", 20];
    this additemcargo ["V_HarnessOGL_brn", 20];
    this additemcargo ["V_RebreatherB", 20];
    this additemcargo ["V_RebreatherIR", 20];

    ////Helmets(working)////
    this additemcargo ["H_HelmetB", 20];
    this additemcargo ["H_Booniehat_khk", 20];
    this additemcargo ["H_Booniehat_mcamo", 20];
    this additemcargo ["H_Booniehat_ocamo", 20];
    this additemcargo ["H_HelmetB_paint", 20];
    this additemcargo ["H_HelmetB_light", 20];
    this additemcargo ["H_Cap_red", 20];
    this additemcargo ["H_Cap_brn_SERO", 20];
    this additemcargo ["H_Cap_blu", 20];
    this additemcargo ["H_Cap_headphones", 20];
    this additemcargo ["H_PilotHelmetHeli_B", 20];
    this additemcargo ["H_PilotHelmetHeli_O", 20];
    this additemcargo ["H_Helmeto_Ocamo", 20];
    this additemcargo ["H_MilCap_ocamo", 20];
    this additemcargo ["H_MilCap_mcamo", 20];

    ///Backpacks///
    _this addBackpackCargo ["B_AssaultPack_Base", _numBag];
    _this addBackpackCargo ["B_AssaultPack_blk", _numBag];
    _this addBackpackCargo ["B_AssaultPack_blk_DiverExp", _numBag];
    _this addBackpackCargo ["B_AssaultPack_blk_DiverTL", _numBag];
    _this addBackpackCargo ["B_AssaultPack_cbr", _numBag];
    _this addBackpackCargo ["B_AssaultPack_dgtl", _numBag];
    _this addBackpackCargo ["B_AssaultPack_khk", _numBag];
    _this addBackpackCargo ["B_AssaultPack_khk_holder", _numBag];
    _this addBackpackCargo ["B_AssaultPack_mcamo", _numBag];
    _this addBackpackCargo ["B_AssaultPack_ocamo", _numBag];
    _this addBackpackCargo ["B_AssaultPack_rgr", _numBag];
    _this addBackpackCargo ["B_AssaultPack_rgr_Medic", _numBag];
    _this addBackpackCargo ["B_AssaultPack_rgr_Repair", _numBag];
    _this addBackpackCargo ["B_AssaultPack_sgg", _numBag];
    _this addBackpackCargo ["B_Bergen_Base", _numBag];
    _this addBackpackCargo ["B_Bergen_sgg", _numBag];
    _this addBackpackCargo ["B_Bergen_sgg_Exp", _numBag];
    _this addBackpackCargo ["B_Carryall_Base", _numBag];
    _this addBackpackCargo ["B_Carryall_ocamo", _numBag];
    _this addBackpackCargo ["B_Carryall_oucamo", _numBag];
    _this addBackpackCargo ["B_Carryall_oucamo_Exp", _numBag];
    _this addBackpackCargo ["B_FieldPack_Base", _numBag];
    _this addBackpackCargo ["B_FieldPack_blk", _numBag];
    _this addBackpackCargo ["B_FieldPack_blk_DiverExp", _numBag];
    _this addBackpackCargo ["B_FieldPack_blk_DiverTL", _numBag];
    _this addBackpackCargo ["B_FieldPack_cbr", _numBag];
    _this addBackpackCargo ["B_FieldPack_cbr_AT", _numBag];
    _this addBackpackCargo ["B_FieldPack_cbr_Repair", _numBag];
    _this addBackpackCargo ["B_FieldPack_ocamo", _numBag];
    _this addBackpackCargo ["B_FieldPack_ocamo_Medic", _numBag];
    _this addBackpackCargo ["B_FieldPack_oucamo", _numBag];
    _this addBackpackCargo ["B_Kitbag_Base", _numBag];
    _this addBackpackCargo ["B_Kitbag_cbr", _numBag];
    _this addBackpackCargo ["B_Kitbag_mcamo", _numBag];
    _this addBackpackCargo ["B_Kitbag_sgg", _numBag];
    _this addBackpackCargo ["Bag_Base", _numBag];

    ///Goggles///
    this addGoggles "G_Diving";
    this addGoggles "G_Shades_Black";
    this addGoggles "G_Shades_Blue";
    this addGoggles "G_Sport_Blackred";
    this addGoggles "G_Tatical_Clear";
    this addGoggles "None";
     
    #1 Voodoo, 19. Februar 2015
    Zuletzt von einem Moderator bearbeitet: 28. April 2016
  2. Bobo

    Bobo Rootserver/Technik
    Community-Manager Vereinsvorstand

    Registriert seit:
    12. Juli 2013
    Beiträge:
    817
    Zustimmungen:
    201
    Vorname:
    Andreas
    Die Listen vom 7th Cavalry Regiment sind zum Teil nicht mehr aktuell, wobei die von BI immer nach Side aufgeteilt sind ?
     
  3. Starter
    Starter
    Voodoo

    Voodoo Bereich: ArmA III
    Member Vereinsmitglied

    Registriert seit:
    27. Juli 2013
    Beiträge:
    1.193
    Zustimmungen:
    312
    Vorname:
    Lukas
    Dann hatte ich mit den 7th Cavalry sachen bis jetzt glück. was meinst du mit BI immer noch sie aufgeteilt?
     
  4. Bobo

    Bobo Rootserver/Technik
    Community-Manager Vereinsvorstand

    Registriert seit:
    12. Juli 2013
    Beiträge:
    817
    Zustimmungen:
    201
    Vorname:
    Andreas
    habs korrigiert. Bei den 7th Cavalry Listen fehlen die Items, Fahrzeuge und co aus den letzten Updates, zumindest soweit ich das alles sehen konnte.
     
  5. Starter
    Starter
    Voodoo

    Voodoo Bereich: ArmA III
    Member Vereinsmitglied

    Registriert seit:
    27. Juli 2013
    Beiträge:
    1.193
    Zustimmungen:
    312
    Vorname:
    Lukas
    Fahrzeuge findest du auch unter dem jeweiligen BI-Link oder der Klassenbibliothek :)
     
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